PORTFOLIO

This is a selection of the commercial work that I have done for clients and employers.

Click the links for more information about each project!

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Manifold Garden (2019-2020)
Producer


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The Walking Dead: Saints and Sinners (2018-2019)
Junior Game Designer


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OPENAI SONIC ROMHACK (2018)
Freelance Level Designer


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LUCAH: BORN OF A DREAM (2017-2019)
Producer


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CHAMBARA (2014-2017)
Project Lead


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REALITY ENDS HERE SEASON 3 (2013)
Economy & Puzzle Designer


COMPLETE GAMEOGRAPHY

The Walking Dead: Saints & Sinners (2020) – Junior Designer
Manifold Garden (2019) – Producer
Lucah: The Descent (2019) – Producer
Unreleased Puzzle Game (2019) – Designer
Unreleased Visual Novel (2019) – Designer
Lucah: Born of a Dream (2018) – Producer
Out of Control Music Video (2018) – Designer
OpenAI Sonic Project (2018) – Designer
Mindshow (2017) – Design Contractor
ElemenTerra VR (2016) – Design Consultant
Chambara (2016) – Game Director
Vanishing Point (2015) – Level Designer (Unreleased)
The Observatory (2014) – Usability Researcher (Unreleased)
The Pilgrim (2014) – Designer (Unreleased)
The Maestros (2014) – PR/Writing
Analog Game Sprints (2013) – Designer
Glitch.fire (2013) – Designer (Unreleased)
Reality Ends Here – Season 3 (2013) – Designer
Unreleased Zombie Game (Unreleased) (2012) – Designer/Artist
Tactile Cave (Unreleased) (2010) – Designer/Artist

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