LUCAH is an abstract action-RPG by Colin Horgan. I served as the Campaign Manager during our Kickstarter to successfully raise $22,000 by conducting competitive analysis, pitch consulting, and media outreach.
Later in the project’s development cycle, I went on to become the game’s Producer. As LUCAH’s producer, I developed marketing strategies and handled responsibilities like coordinating pitches for GDC, communicating with external parties, conducting market research, developing marketing materials, and running playtests.
Much of this project is currently under wraps. Please check again later if you would like to learn more about the project.